Infinite Treasure Hunter Mac OS

broken image


66 Items

  1. Infinite Treasure Hunter Mac Os Download
  2. Tommy Thompson Treasure Hunter
  3. Treasure Hunting

Title: Outbreak - Treasure Hunter Flashlight. Mac OS X SteamOS + Linux Minimum: Requires a 64-bit processor and operating system; OS: Windows (7/8/10) 64.

A treasure hunt is currently underway in Revelation Online and will run through. City of Titans Celebrates a Mac OS Avatar Builder Release and Unreal Engine Upgrade. Infinite Fleet, Sci-Fi. The epic clash between two storied universes returns with Marvel vs. Capcom: Infinite. Ultron Sigma has begun the eradication of all biological life. Against all odds, heroes stand together against the ultimate threat, their only hope laying with the all-powerful Infinity Stones.

Mac Reqs MinimumSupported Will It Run? Mac OS X: 10.12: Download the MacGameStore App to compare your Mac's information in real-time. Get the Mac App: 64bit Support: Yes: CPU Type: Intel Mac Only: CPU Cores: Any: CPU Speed: 2 GHz: System RAM: 4. I am a treasure hunter, so my motives maybe aren't always angelic - but my 'Slash Dance' through the hordes of the Dark is a thing of beauty! Innovative Gunblades and an arsenal of spectacular spells, power-ups and incredible leap combos - you have to catch the cinematic presentation of my adventures - awesome!

advent.zip[06-Jan-2011]

Colossal Cave, the original 350 point version,compiled for Mac OS X by Troy Fullwood.

adventure-11.hqx[13-Jan-1993]
IFDB entry

Colossal Cave, 550 point versionbased on the Unix C version by Ken WellschMac version 1.1 by Anthony C. Ard

Tommy thompson treasure hunter
Adventure.sit[29-Jan-1999]
IFDB entry

Adventure 2.5.m2, the 430 points version ofColossal Cave by Donald R. Woods (1995),ported by Jacob Munkhammar(C source code is ingames/source/Adventure2.5.tar.gz,a DOS executable is ingames/pc/advent25.zip,an executable and source code for the Amiga is ingames/amiga/adv430.lha = games/source/adv430.lha)

American_Angst.app.zip[14-Feb-2018]
IFDB entry

American Angst, by m3g1dd0.

babel-31.hqx[03-Mar-2000]
IFDB entry

Babel, release 3.1, by Ian Finley.(a machine-independent TADS version is ingames/tads/Babel31.gam,a DOS executable is in games/pc/Babel.exeand the original competition entry is ingames/competition97/tads/babel/babel.gam)

ccr.sit.bin[26-Oct-1993]

Colossal Cave Revisited v1.0A remake of Crowther and Woods' original adventurewith a full sentence parser, with complete TADSsource. TADS version by Dave Baggett. Freeware.Macbinary format.[file is linked to games/source/tads/ccr.sit.binand to games/adventions/mac/ccr.sit.bin]

ccr.sit.hqx[26-Oct-1993]

Same as above, but BinHex format.[file is linked to games/source/tads/ccr.sit.hqxand to games/adventions/mac/ccr.sit.hqx]

chix.hqx[25-Nov-1999]

Infinite Treasure Hunter Mac Os Download

IFDB entry

Chicks Dig Jerks, by Robb SherwinRelease 2 / Serial number 991124WARNING: This game contains adult language andsituations and is not intended for children.(a machine independent zcode game file is ingames/zcode/chix.z5,an MS-DOS version is in games/pc/chix.exe,and the original competition entry is ingames/competition99/inform/chix/chix.z5)

crystalcave2.2.sit.hqx[13-Jan-1993]
IFDB entry

Crystal Cave version 2.2. by Kevin O'Gormanbased on and intended as a sequel to Colossal Cave(source code, though not the same as this version wascompiled with, is in games/source/crystal.tar.gz)

curse.sea[26-Jun-1994]
IFDB entry

Curse of Vengeance, release 1.3TADS adventure by Scott C. McNab

deepspacedrifter1.0.sit.hqx[13-Jan-1993]
IFDB entry

Deep Space Drifter, written with TADS byMichael J. Roberts and Steve McAdams(shareware, source code comes with registration)

DraculasCastle251.sit[01-Oct-2005]
IFDB entry

Dracula's Castle, by Al Staffieri Jr.'Defeat the evil vampire, find the treasurehidden on the island, and leave the island withthe treasure.'Mac Classic executable.

DraculasCastle251_X.sit[01-Oct-2005]
IFDB entry

Dracula's Castle, by Al Staffieri Jr.Mac Carbon executable (OS 8 to OS X).

dudley.sit.hqx[13-Jan-1993]
IFDB entry

A Dudley Dilemma version 1.2 by Lane Barrow(a DOS version is in games/pc/dudley.zip;source code is in games/source/agt/dudley_s.zip)

Dungeon-Glk.sit.hqx[19-Oct-1998]
IFDB entry

Dungeon, the more or less public domain versionof the original MIT Zork, version 3.2B.Andrew Plotkin ported this version to C andadded the Glk interface.(source code is ingames/source/dungeon-glk.tar.Z)

Dungeon3.2B_MacOSX.zip[25-Aug-2014]

Dungeon, the more or less public domain versionof the original MIT Zork, version 3.2B.Andrew Plotkin ported this version to C andPierre Tremblay added the OSX interface.

Dunjin44.cpt.hqx[18-Aug-1993]
IFDB entry

The Dungeons of Dunjin version 4.4,by Magnus Olsson. BinHexed Compact Pro archive.This is not just a port of the MS-DOS game butmakes use of the Mac's user interface.

Enhanced.sea.hqx[23-Jan-1995]
IFDB entry

Enhanced release 3/941004,the first (and so far the only) part of theCyberventure trilogy; a cyberpunk SF adventureby Hans Persson and Dominik Zemmler

forever.sit[11-Mar-2003]
IFDB entry

Elizabeth Hawk's Forever Always: a RomanceNovel Game, written by Iain Merrick.(the original entry to the RomanceNovelComp is ingames/mini-comps/rncomp/,and a machine independent TADS .gam file is ingames/mac/forever.zip)

fourin1.sit[10-Jul-2000]
IFDB entry

Four in One, an Interactive Marx Brothers Comedyby J. Robinson Wheeler.Release Version 1.1.7 20000710.(the original competition entry is ingames/competition98/tads/fourin1/,a machine independent TADS .gam file is ingames/tads/fourin1.gam,an MS-DOS executable is in games/pc/fourin1.zip, andsource code is in games/source/tads/4in1_src.zip)

fren5-2.hqx[02-Jan-2000]
Infinite Treasure Hunter Mac OS
Adventure.sit[29-Jan-1999]
IFDB entry

Adventure 2.5.m2, the 430 points version ofColossal Cave by Donald R. Woods (1995),ported by Jacob Munkhammar(C source code is ingames/source/Adventure2.5.tar.gz,a DOS executable is ingames/pc/advent25.zip,an executable and source code for the Amiga is ingames/amiga/adv430.lha = games/source/adv430.lha)

American_Angst.app.zip[14-Feb-2018]
IFDB entry

American Angst, by m3g1dd0.

babel-31.hqx[03-Mar-2000]
IFDB entry

Babel, release 3.1, by Ian Finley.(a machine-independent TADS version is ingames/tads/Babel31.gam,a DOS executable is in games/pc/Babel.exeand the original competition entry is ingames/competition97/tads/babel/babel.gam)

ccr.sit.bin[26-Oct-1993]

Colossal Cave Revisited v1.0A remake of Crowther and Woods' original adventurewith a full sentence parser, with complete TADSsource. TADS version by Dave Baggett. Freeware.Macbinary format.[file is linked to games/source/tads/ccr.sit.binand to games/adventions/mac/ccr.sit.bin]

ccr.sit.hqx[26-Oct-1993]

Same as above, but BinHex format.[file is linked to games/source/tads/ccr.sit.hqxand to games/adventions/mac/ccr.sit.hqx]

chix.hqx[25-Nov-1999]

Infinite Treasure Hunter Mac Os Download

IFDB entry

Chicks Dig Jerks, by Robb SherwinRelease 2 / Serial number 991124WARNING: This game contains adult language andsituations and is not intended for children.(a machine independent zcode game file is ingames/zcode/chix.z5,an MS-DOS version is in games/pc/chix.exe,and the original competition entry is ingames/competition99/inform/chix/chix.z5)

crystalcave2.2.sit.hqx[13-Jan-1993]
IFDB entry

Crystal Cave version 2.2. by Kevin O'Gormanbased on and intended as a sequel to Colossal Cave(source code, though not the same as this version wascompiled with, is in games/source/crystal.tar.gz)

curse.sea[26-Jun-1994]
IFDB entry

Curse of Vengeance, release 1.3TADS adventure by Scott C. McNab

deepspacedrifter1.0.sit.hqx[13-Jan-1993]
IFDB entry

Deep Space Drifter, written with TADS byMichael J. Roberts and Steve McAdams(shareware, source code comes with registration)

DraculasCastle251.sit[01-Oct-2005]
IFDB entry

Dracula's Castle, by Al Staffieri Jr.'Defeat the evil vampire, find the treasurehidden on the island, and leave the island withthe treasure.'Mac Classic executable.

DraculasCastle251_X.sit[01-Oct-2005]
IFDB entry

Dracula's Castle, by Al Staffieri Jr.Mac Carbon executable (OS 8 to OS X).

dudley.sit.hqx[13-Jan-1993]
IFDB entry

A Dudley Dilemma version 1.2 by Lane Barrow(a DOS version is in games/pc/dudley.zip;source code is in games/source/agt/dudley_s.zip)

Dungeon-Glk.sit.hqx[19-Oct-1998]
IFDB entry

Dungeon, the more or less public domain versionof the original MIT Zork, version 3.2B.Andrew Plotkin ported this version to C andadded the Glk interface.(source code is ingames/source/dungeon-glk.tar.Z)

Dungeon3.2B_MacOSX.zip[25-Aug-2014]

Dungeon, the more or less public domain versionof the original MIT Zork, version 3.2B.Andrew Plotkin ported this version to C andPierre Tremblay added the OSX interface.

Dunjin44.cpt.hqx[18-Aug-1993]
IFDB entry

The Dungeons of Dunjin version 4.4,by Magnus Olsson. BinHexed Compact Pro archive.This is not just a port of the MS-DOS game butmakes use of the Mac's user interface.

Enhanced.sea.hqx[23-Jan-1995]
IFDB entry

Enhanced release 3/941004,the first (and so far the only) part of theCyberventure trilogy; a cyberpunk SF adventureby Hans Persson and Dominik Zemmler

forever.sit[11-Mar-2003]
IFDB entry

Elizabeth Hawk's Forever Always: a RomanceNovel Game, written by Iain Merrick.(the original entry to the RomanceNovelComp is ingames/mini-comps/rncomp/,and a machine independent TADS .gam file is ingames/mac/forever.zip)

fourin1.sit[10-Jul-2000]
IFDB entry

Four in One, an Interactive Marx Brothers Comedyby J. Robinson Wheeler.Release Version 1.1.7 20000710.(the original competition entry is ingames/competition98/tads/fourin1/,a machine independent TADS .gam file is ingames/tads/fourin1.gam,an MS-DOS executable is in games/pc/fourin1.zip, andsource code is in games/source/tads/4in1_src.zip)

fren5-2.hqx[02-Jan-2000]
IFDB entry

The Frenetic Five vs. Mr. Redundancy Man(The Frenetic Five Epsiode 2), version 1.2,interactive fiction by Neil deMause(The machine-independent TADS .gam file isavailable as games/tads/fren5-2.zip)

frenfive.sit.hqx[01-Feb-1998]
IFDB entry

The Frenetic Five vs. Sturm und Drang version 1.1,interactive fiction by Neil deMause(The machine-independent TADS .gam file isavailable as games/tads/frenfive.gam, a Windowsexecutable in games/pc/frenfive.zip, andthe original competition entry is ingames/competition97/tads/frenfive/frenfive.gam)

HCMacPkg.sit[02-Dec-2005]
IFDB entry

Adventure in Humongous Cave, David Malmberg's AGTversion of Adventure, ported to Inform by Al Golden.Release 1 / Serial number 000001(a machine-independent Z-code game file is ingames/zcode/HugeCave.z8 and a Windows package is ingames/pc/HCWinPkg.zip)

HuntDark-R4.hqx[20-Nov-1999]
IFDB entry

Hunter, in Darkness.A Cave Crawl by 'Dave Ahl Jr.' (Andrew Plotkin)Release 4 / Serial number 991119(a machine-independent zcode game file is ingames/zcode/huntdark.z5;the original competition entry is ingames/competition99/inform/huntdark/huntdark.z5)

Katana.bin[08-May-2002]
IFDB entry

Katana, version 2.0, by Matt Rohde, inMacBinary format.(a machine-independent TADS game file is ingames/tads/katana.gam)

Katana.hqx[08-May-2002]
IFDB entry

Katana, version 2.0, by Matt Rohde, inBinHex format.(a machine-independent TADS game file is ingames/tads/katana.gam)

LASH-r11.hqx[31-Aug-2000]
IFDB entry

Local Asynchronous Satellite Hookup,by Paul O'BrianRelease 11 / Serial number 000806(a machine independent zcode game file is ingames/zcode/LASH.z8, and anMS-DOS executable is in games/pc/LASH.zip)

legend.bin[08-Mar-1995]

The Legend Lives! v1.0An Unnkulian Universe Unventureby Dave BaggettSelf-extracting archive in MacBinary format.[file is linked to games/adventions/mac/legend.bin]

legend.hqx[08-Mar-1995]

Same as above, but in BinHex format.[file is linked to games/adventions/mac/legend.hqx]

LostAdv2.0.2.sit.hqx[21-Oct-1993]
IFDB entry

Lost, a science fiction text adventure,version 2.0.2.Shareware by Jeffrey Hersh; his rating: hard.(TADS source code is ingames/source/tads/lost202s.zip,a compiled game file is ingames/tads/lost202g.zip,a DOS executable is in games/pc/lost202.zip)

lostny.egg[16-Aug-1996]
IFDB entry

some Easter eggs from Lost New York (see below)and what you can win if you find them,by Neil deMause[file is linked to games/pc/lostny.egg and togames/tads/lostny.egg]

lostny14.sit[29-Apr-1997]
IFDB entry

Lost New York version 1.4,a time-travel TADS adventure by Neil deMauseThe built-in hint system is disabled in thisfreeware version; type REGISTER to see how toget the full version.Macintosh executable and instructions.(a machine-independent TADS .gam file isavailable as games/tads/lostny14.gam, and a PCexecutable is in games/pc/lostny14.zip)

MacWes10.sit.hqx[28-Feb-1995]
IFDB entry

MacWesleyan: An Everyday Nightmare, version 1.0TADS adventure by Neil deMause(PC University, the DOS version, is ingames/pc/pcu10.zip)

Modernism.sit.hqx[22-Mar-1993]
IFDB entry

Modernism version 1.0, by Jacob Solomon Weinsteinincludes both 'Waiting for Godot' and 'No Exit'

newcastle.tgz[14-Dec-2015]

The New Castle, version 9.0. Written by Dan Gahlinger,based on Castle, written by Barry Wilks on a VAX/VMScirca 1983.(an MS-DOS version is in games/pc/newcastle.zip, anda Linux version is in games/linux/newcastle.tgz)

Parade.comment.txt[03-Aug-1997]

solution to Everybody Loves a Parade, a commentaryon the genesis and development of the game, andsome programming tips for TADS beginners,by Cody Sandifer[file is linked to games/pc/parade.txt, togames/tads/Parade.comment.txt, and tosolutions/Parade.comment.txt]

Parade.sit.hqx[04-Oct-1999]
IFDB entry

Everybody Loves a Parade, by Cody Sandiferrelease 2.3(a machine-independent TADS game file is ingames/tads/Parade.gam, a DOS executable isin games/pc/paradeDOS.zip, and a Windowsexecutable is in games/pc/paradeWin95.zip)

PolyAventuresMacIntel32Bits_1.16.14.zip[18-Mar-2018]

Intel 32-bit version of PolyAventures to play 16games whose sources are found on If-archive:AdventureCastle, BattlesStar, BeyondTesseract,BeyondTitanic, CaveAdventure, Chimaera,CrystalCave, Dinkum, Dungeon, DungeonsOfThuria,Island, MysteryMansion, Napoleon, SoftPorn,SuperNova and World. Need 10.4 or up.MacOS interface by Pierre Tremblay.

PolyAventuresMacIntel64Bits_1.16.14.zip[18-Mar-2018]

Intel 64-bit version of PolyAventures to play 16games whose sources are found on IF Archive:AdventureCastle, BattlesStar, BeyondTesseract,BeyondTitanic, CaveAdventure, Chimaera,CrystalCave, Dinkum, Dungeon, DungeonsOfThuria,Island, MysteryMansion, Napoleon, SoftPorn,SuperNova and World. Need 10.6 or up.MacOS interface by Pierre Tremblay.

race13.sit[26-Jun-1994]
IFDB entry

The Great Archeological Race! version 1.3TADS adventure by John LaBonney

rylvania.sea.bin[01-Nov-1993]

The Horror of Rylvaniaby D. A. Leary for ADVENTIONSPlayable DEMO v1.0, Macbinary format.[file is linked togames/adventions/mac/rylvania.sea.bin]

rylvania.sea.hqx[01-Nov-1993]

Same as above, but BinHex format.[file is linked togames/adventions/mac/rylvania.sea.hqx]

Satyr.app152.sit.hqx[26-Aug-2000]
IFDB entry

Outside Satyricon Version 1.52,an illustrated text adventure by Ben Sharvy(Crunchy Pickle Software).

saveprinceton20.hqx[21-Mar-1995]
IFDB entry

Save Princeton version 2.0 for the Macintoshby Jacob Solomon Weinstein and Karine Schaefer

Shade-R3.hqx[28-Nov-2000]
IFDB entry

Shade, a brief story by 'Ampe R. Sand'(aka Andrew Plotkin).Release 3 / Serial number 001127(a machine independent zcode version is ingames/zcode/shade.z5,and the original competition entry is ingames/competition2000/inform/shade/shade.z5)

Shelby.sit.bin[05-Sep-1996]
IFDB entry

The Light: Shelby's Addendum. Quest Adventure #3,version 2.1, release 19960901, by Colm A. McCarthy.Macintosh package by Neil K. Guy (tela design).Macbinary format.(a PC executable of this game is ingames/pc/shelbypc.zip; a system-independent TADS.gam file is in games/tads/shelby.zip)

Shelby.sit.hqx[05-Sep-1996]
IFDB entry

Same as above, but BinHex format.

SmallW3.sit[29-Nov-1998]
IFDB entry

Small World release 3, a Miniature Text Adventureby Andrew D. Pontious(a machine-independent TADS game file is ingames/tads/SmallW3.gam;the original competition entry is ingames/competition96/smallwld/smallwld.gam)

sos.sit[28-Jul-1993]
IFDB entry

Son of Stagefright - A Pleasant Day at the Theaterin Three Paranatural Acts; by Mike McCauley.This game won the 3rd Annual AGT Game WritingContest.(a DOS executable is in games/pc/sos.zip,source code is in games/source/agt/sos-src.zip)

Sunset_Over_Savannah.hqx[07-Oct-1998]
IFDB entry

Sunset Over Savannah, An Existential Vacation,by Ivan Cockrum. Version 1.0.4, 8/2/98.(a machine-independent TADS version is ingames/tads/savannah.gam,a Windows version is ingames/pc/savvanah.zip,and the original competition entry is ingames/competition97/tads/savannah/savannah.gam)

TAG_Advent_Qork.tgz[12-May-2015]

Text Adventure Games 1.0, by Steve Lidie.Contains versions of Adventure and Qork (amodified Zork) from DECUS FORTRAN sources.

TheDreamSelf_Mac.zip[16-Nov-2017]

The Dream Self, by Florencia Minuzzi.(a Windows version is ingames/pc/TheDreamSelf_Win.zip,and the original competition entry is ingames/competition2017/The Dream Self/)

Transylvania.sit[01-Dec-1997]
IFDB entry

Transylvania, by Antonio Antiochiafor 16-bit Macintoshes only.See games/appleII/penguin/Index for copyright.

underoos.sit[24-Aug-1996]
IFDB entry

The Underoos that ate New York!by Gerry Kevin Wilson(a machine-independent TADS .gam file is ingames/tads/underoos.gam, a DOS executable is ingames/pc/underoos.zip)

unnk1v301.sit.bin[26-Oct-1993]

Unnkulian Underworld: The Unknown Unventureversion 3.0.1 by D. A. Leary[file is linked togames/adventions/mac/unnk1v301.sit.bin]

unnk1v301.sit.hqx[26-Oct-1993]

Same as above, but BinHex format.[file is linked togames/adventions/mac/unnk1v301.sit.hqx]

unnk2v30.sit.bin[26-Oct-1993]

Unnkulian Underworld II: The Secret of Acmeversion 3.0 by David M. Baggett[file is linked togames/adventions/mac/unnk2v30.sit.bin]

Tommy Thompson Treasure Hunter

unnk2v30.sit.hqx[26-Oct-1993]

Same as above, but BinHex format.[file is linked togames/adventions/mac/unnk2v30.sit.hqx]

unnkhz10.sit.bin[26-Oct-1993]

Unnkulia One-Half: The Salesman TriumphantIncludes a playable demo of Unnkulia Zero!both games version 1.0, by D. A. Leary[file is linked togames/adventions/mac/unnkhz10.sit.bin]

unnkhz10.sit.hqx[26-Oct-1993]

Same as above, but BinHex format.[file is linked togames/adventions/mac/unnkhz10.sit.hqx]

veritas20.sea.hqx[11-Sep-1996]
IFDB entry

VERITAS: A Harvard Game of Interactive Fiction,version 2.0, by James T. Reese(see games/tads/ for a machine-independentTADS .gam file)

World1.07_OSX.sit[20-Dec-2001]
IFDB entry

World version 1.07, by J. Doug McDonald,ported to Macintosh OS X (command line only) byThomas Magle Brodersen.This version includes the ability to save andrestore the game, which was missing from theearlier Mac OS 9 Classic port.

World107.sit[14-Apr-2000]
IFDB entry

World version 1.07, by J. Doug McDonald,ported to the Macintosh by Thomas Magle Brodersen.This version can save the game to file world.sav,but it cannot restore.(Source code to the DOS/Unix version is ingames/source/worldsrc.zip;a DOS executable is ingames/pc/world107.zip;an Archimedes port is ingames/archimedes/world.spk;an Amiga port is ingames/amiga/World_1.07.lha)

worlds-apart-21.hqx[07-Aug-2000]
IFDB entry

Worlds Apart, an Interactive Fugue,Version 2.1, written by Suzanne Britton.(a machine independent TADS game file is ingames/tads/worlds.zip, and a Windows version is ingames/pc/worlds.exe)

zero.sit.hqx[29-Aug-1998]
IFDB entry

Zero Sum Game, an Exercise in Fantastic Futility,Release 2, by Cody Sandifer.(a machine independent TADS .gam file is ingames/tads/zero.gam,a DOS version is in games/pc/zeroDOS.zip,a Windows version is in games/pc/zeroWin95.zip,and the original competition entry is ingames/competition97/tads/zero/zero.gam)

zork-27m.hqx[13-Jan-1993]

Treasure Hunting

IFDB entry

Dungeon, the more or less public domain versionof the original MIT Zork.Macintosh version 2.7M (1.1) by Anthony C. Ard,based on the Unix C version 2.7A


You are in a ,

Dungeons Deep
Freeware Fantasy Dungeon Crawl Classics

Far over the misty mountains cold
To dungeons deep and caverns old
We must away ere break of day
To seek the pale enchanted gold
*


Adventure

Adventure (1975-76) by Will Crowther & Don Woods - 'The Colossal Cave Adventure game, produced in the '70s, was the historic first 'interactive fiction' game..(the player takes part in) an ongoing story in a fantasy setting -in this case, an exploration of Colossal Cave in Kentucky. But this Colossal Cave, though remarkably similar to its real-life counterpart, was also very different: Magic was afoot in the cave..' - Also see Examining Adventure and Don Woods's interview for GET LAMP.

Download the original 350 point Adventure as written by Willie Crowther and expanded by Don Woods here: Kevin Black's DOS version of his and Bob Supnik's DECUS version, available as a DOS executable - Kenneth Plotkin's version, available as a DOS executable, MS Fortran source code and the PDP-11 Fortran source code from which the former was derived. - Don Ekman's version, available as a DOS executable and MS Fortran source code, derived from Fortran source for the PDP-11/70. There is also an Amiga executable, compiled from the MS Fortran source.

Play Don Woods's ADVENTURE ONLINE

Adventure 2.5 is a 430 point version, extended by Don Woods and dated 1995. It is available as generic C source code, a DOS executable and an Amiga executable.


Don Woods Interview from GET LAMP (2010)


Infocom's ZORK

Zork I: The Great Underground Empire (1980), Zork II: The Wizard of Frobozz (1981) and Zork III: The Dungeon Master (1982) by Marc Blank, David Lebling, Tim Anderson & Bruce Daniels - History & More - 'The Zork Trilogy is set in the ruins of an ancient empire lying far underground. You, a dauntless treasure-hunter, are venturing into this dangerous land in search of wealth and adventure. Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire.' - Get the complete trilogy plus extras for Win 95, DOS and Mac

Play the entire Zork series in your browser:

ZORK I ONLINE
ZORK II ONLINE
ZORK III ONLINE

David Lebling revisits Zork at the 2014 Game Developers Conference


Boardgame Conversions

HeroQuest (2002+) by Gerwin Broers - Webpage - 'HeroQuest is a turn based computer game in a fantasy setting, Inspired (by) Milton Bradley's and Games Workshop's boardgame 'HeroQuest'. You can play it with 1 to 4 players on 1 computer. furthermore you can create your own quests in the editor..' - Includes a 'self-generating Magic Dungeon.'

The Sorcerer's Cave (1995) by Peter Donnelly - Website & History - 'A simple, fast-paced 'dungeon crawl' based on the author's popular card game, once called 'the best game since Diplomacy'. You form an exploring party and enter a six-level cave full of treasures, creatures, and traps. Try to make friends, defeat enemies, and steal as much booty as you can carry. The game can be played in less than half an hour and is equally enjoyable for children and adults.' - Play THE SORCERER'S CAVE ONLINE


DND & Variants

DND (1976) by Daniel Lawrence - 'Arguably, (DND) is the first computer role-playing game. According to Daniel, he built it with nothing else (except Dungeons & Dragons) at the time to refer to. This version (PC port) fixed a bug when 'evade' was attempted in a room with four walls..' - History

DND Dungeon Maps by Peter Souza - Includes 5 full map sets from the original game, 5 from the remake/sequel, and the two most popular user-generated maps (Sewers and Underdelve) - Two flavors: With spoilers and Without spoilers - Thanks, Peter!

Telengard (1982) by Daniel Lawrence - History - DND in realtime with its own cool features. - 'Using wits, magic and true grit, your character delves deeper into the depths of Telengard in this real time fantasy role playing game.' - Daniel Lawrence interview - Also see Telengard for Windows (remake), and play TELENGARD ONLINE

The Compleat Dungeons of the Necromancer's Domain* (1988) - 'Dungeons of the Necromancer's Domain was a ground-up rewrite of DND by RO Software. It was indeed 'original' in that it wasn't simply a port, and used a new dungeon file format, new dungeons, and was heavily optimized and cleaned up from the original RO Software port..(Also included) are two excellent tools for dungeon creation, The Domain Master and the tool which the author himself used for quicker generation of dungeons, Maze.' - History - Original DND Dungeons for DotND (2012): 'The Cavern', 'Lamorte', 'Svhenk's Lair', 'Telengard' and 'The Warren' - Underdelve (2005), a challenging 20 level megadungeon (Underdelve maps).

*The game, 12 multilevel dungeons and everything else!


Hack & Variants

Hack (1985) by Andries Brouwer, Jay Fenlason, Kenny Woodland, Mike Thome, Jon Payne & Don G. Kneller - '(A) classic. Initially created as a clone of rogue that allowed for more monsters. This has been a recurring theme in the development of hack and later nethack and slash'em .. Let's add more of everything, including weird effects in specific rare situations.. It's a true classic. As evidenced from the extreme popularity of NetHack and a few variants, it's replayability is nearly infinite.' - History (and see NetHack and Rogue below)

NetHack (1987+) by Mike Stephenson and the NetHack Dev Team - Website & Family Tree - 'Your goal is to grab as much treasure as you can, retrieve the Amulet of Yendor, and escape the Mazes of Menace alive.' (A minimal description of what may well be the most robust and complex rpg dungeon simulation yet created.)

Slash'EM (1996+) by Tom Proudfoot (created Slash) and the Slash'EM Dev Team - Website - Btw, Slash'EM means Super Lotsa Added Stuff Hack - Extended Magic. - 'From the land before 3DFX, before VGA graphics and DOOM, before the IBM PC, way back in the dark ages of Unixland, there was a game. They called it Rogue..From this basis, Hack was born. Soon Hack became NetHack, because it was developed by many people (and has nothing to do with hacking the internet)..people played this on many machines.. But..the reclusive masterminds of NetHack (only grace) the world with new versions as they see fit..usually a new version every good number of years..there was much gnashing of teeth..people began making their own versions of NetHack to tide themselves between magical releases. Slash'EM is the (continuing) saga of one such variant..'


Moria & Variants

Moria (1983) by David J. Grabiner and the Moria Dev Team - Website - 'The game of Moria is a single player dungeon simulation. A player may choose from a number of races and classes when creating a character, and then `run' that character over a period of days, weeks, even months, attempting to win the game by defeating the Balrog which lurks in the deeper levels.' - Play MORIA ONLINE

Angband (1990+) by Ben Harrison and the Angband Dev Team (Angband is currently maintained by Andrew Sidwell) - Website - Angband, a popular Moria variant, 'is a freeware computer dungeon exploration game based (loosely) on the books of J.R.R.Tolkien. You explore a very deep dungeon, kill monsters, try to equip yourself with the best weapons and armor you can find, and finally face Morgoth -The Dark Enemy.' - Download the classic v3.0.5 - Play ANGBAND ONLINE

Zangband (1994+) by Topi Ylinen, Robert Rühlmann and the Zangband Dev Team - Website here or here - 'Zangband is a single player computer role playing game set in the world of Amber created by the author Roger Zelazny. Zangband is a variant of the game Angband which is descended from the game Moria..'


Dungeon Crawl, Rogue & The Rest

Linley's Dungeon Crawl (1997+) by Linley Henzell and the Dungeon Crawl Dev Team - Website - Dungeon Crawl Wiki - Quick Start: 13 Steps to CRAWL - 'Linley's Dungeon Crawl is a free and portable roguelike molded in the tradition of the early greats of the genre: Rogue, Hack, and Moria. The player guides a single character deep into a subterranean complex to retrieve the Orb of Zot, fending off many horrible and hideous creatures along the way. Once retrieved, the player must return both character and Orb safely to the surface world.' - Be sure to check out the excellentDungeon Crawl graphics version (2004+) and Dungeon Crawl Stone Soup, a 'variant of Linley's Dungeon Crawl that's openly developed and invites participation from the Crawl community'. - Play LINLEY'S DUNGEON CRAWL ONLINE

Rogue (1980) by Michael Toy, Glenn Wichman, Ken Arnold and the Rogue Dev Team - The classic that started it all. - Play ROGUE ONLINE - A Brief History of Rogue (original link), Family Tree, More Info - '(The object of Rogue is) to descend into the Dungeons of Doom, defeat monsters and find treasure and come back with the amulet of Yendor (Sound familiar?). Dungeons of Doom are a randomly generated maze of rooms or corridors connecting them. Each level of dungeon has a staircase leading to a lower dungeon level. The dungeon has traps, secret doors, treasure and of course monsters, which will attack the player character on sight.'

Crypt of the Necrodancer (2014) by is a 'hardcore dungeon crawling (roguelike) rhythm game. Move to the beat with the game's epic sound track or your own MP3s.' (more)

Brogue (2009+) by Brian Walker is 'a traditional 26-level crawl to the Amulet of Yendor. Development focus is on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display' (Roguelike Basin). Get it here.

Tales of Maj'Eyal, AKA ToME, is 'a free, open source roguelike RPG featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal..With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, Tales of Maj'Eyal offers engaging roguelike gameplay for the 21st century.' - Website

Lost Labyrinth (Freeware version - 2001+) is 'a so-called 'roguelike' roleplaying computer game. Lost Labyrinth has the following features: relatively short gameplay (about 10-20 minutes); very high replayability; nearly everything in the game is randomly generated; a lot of options during the character generation --each character type requires another strategy to survive; game focus on exploration --killing monsters does not give an experience bonus; Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick); 'Zelda'-like graphics, sound and animation; smooth scrolling of game screen; FreeWare' (The original website is defunct but a snapshot of the site can be viewed here.)

Ancient Domains of Mystery, or ADOM (1994+) by Thomas Biskup 'is a roguelike video game..The player's aim is to stop the forces of Chaos that invade the world of Ancardia. Like most roguelikes, ADOM uses ASCII graphics to represent the game world. It features a wilderness map that connects different types of dungeons. Most dungeons are randomly generated..' (Wikipedia page) - Also see the current official Ancient Domains of Mystery website and Thomas Biskup's website

ZZT (1991) by Tim Sweeney - '(A) superb game..It pushes ASCII to its limits, creating a stunning range of graphical effects that set a new standard for text-mode games. Its complex, detailed rooms offer a combination of arcade-style action and mind-bending puzzles to solve. Most impressive is the fact that all of its rooms are arranged to form cohesive 'worlds' that provide a strong narrative drive to the game play.' - Tim's Text-Mode Game Page - Note: ZZT has a game speed slider. Set it to Slow.

Sword of Fargoal (1983) - Remake by Jeff McCord - Website - 'You are on a quest to retrieve the Sword of Fargoal, which lies betweenlevels 15 and 20 of a dungeon. The dungeon levels are populated by an ever-regrowing number of different monsters..'

Castle of the Winds (1989) by Rick Saada is a fantasy rpg (with basic gfx) in which you explore dungeons, kill monsters, collect all manner of items and treasures and so forth. Typical dungeon crawl material but this one is nicely done and it has a story (steeped in Norse legend) that is very well written. Recently, the author of the game posted this on his webpage: 'What I didn't expect was that Castle of the Winds would generate some 13,500 registrations, and continue to generate mail to this day. At this point, I give the game away for free. Here's a zip with both part one (the free part) and part two (the part you had to register to get).' Cool. - Castle of the Winds Wikipedia page - Play CASTLE OF THE WINDS ONLINE


Science Fiction Roguelikes

Strange Adventures In Infinite Space (2002, Win 98/XP, Mac OS 9, Mac OS X - 2020, Linux, macOS, Windows) by Rich Carlson and Iikka Keranen 'is different every time it is played. Stars, planets, black holes, nebula mass, alien patrols, items, lifeforms and other encounters are randomized for each new Strange Adventure..Explore the galaxy--in 20 minutes or less!' - SAIS Galactic Guidebook - Old SAIS website - Strange Adventures Source Code - Old Infinite Space Games website

DoomRL: Doom, the Roguelike (2012) by Kornel Kisielwicz and Derek Yu 'is a fast and furious coffee-break Roguelike game, that is heavily inspired by the popular FPS game Doom by id Software' - Website

PRIME (2011) by Psiweapon and Michal Bielinski 'plays like dungeon exploration roguelike with focus on interactions between game objects, humor and science fiction themes. Its approach of including everything and the kitchen sink harkens to NetHack. You can fight off an away team of redshirts with a bat'leth while being clad in stormtrooper armor..' (more)

3069 (2009) by phr00t is 'a fully featured, 3D futuristic free role-playing game for Windows.'

The Slimy Lichmummy (2006) by Ulf Astrom 'is a hacklike with an unusual cyberpunk/fantasy setting. You start out with a shotgun and a dozen shells. Encounters include mutated ratmen and grenade-throwing chainsaw ogres..' (more)

Alphaman (1995) by Jeffrey R. Olson 'features a post-apocalyptic setting and elaborate graphics making good use of colors and the extended IBM character set.' - More info

Xenocide: the Roguelike (defunct), by Jakub Debski, is a 'science-fiction roguelike set in 22nd century.' Comes with or without music.


New! Streaming Games
Adventure - Angband - Castle of the Winds - Linley's Dungeon Crawl - Moria - The Sorcerer's Cave - Telengard - Zork I: The Great Underground Empire - Zork II: The Wizard of Frobozz - Zork III: The Dungeon Master

Tarfs happy persona 3 funny adventure hilarious laugh mac os.

Chronology of Roguelike Video Games
A detailed timeline of roguelike & hybrid roguelike games.



THORIN'S FAVORITES
Dungeon Crawl with GFX
The Sorcerer's Cave*
Strange Adventures in Infinite Space
Telengard*
Zork II*
*streaming


Please note: Many of the older games listed here --NetHack and Dungeon Crawl, for example-- run fine in Windows, however most DOS based games (and games for older versions of Windows) won't run natively in Windows 7+. To be able to play the DOS games listed here, download the latest version of DOSBox and a decent easy to use front end, like DBox. Both are safe, free, open source programs with no ads, registration or spyware. Install DOSBox first and then DBox (or similar front end). Use DBox to easily manage and play your DOS games. Note that DOSBox works great for nearly all DOS games, so have fun with it!
Last update:January 12, 2021
Est. Est. February 9, 2005
Suggestions? Send them here.

*J. R. R. Tolkien, The Hobbit
Dungeony Art by Phosphorous


Version 3 is here!






broken image